The game runs on Unity and is programmed by Pierre Leclerc. There's a lot more art needed as well as most of the music. I have worked previously on the indie game Black Sigil: Blade of the Exiled for the Nintendo DS, which took a grand total of 7 years (most of that part time as well), so a lot of the choices that I made this time around come from my experience with Black Sigil and I will try to give context with respect to that when explaining some of the decisions that were made.Īlthough the overall game is probably only 50% done, the programming of Fell Seal is about 95% done at this point. (using a displacement skill to toss a non-swimming enemy into water)įell Seal has been in the works for almost 2 years now, although most of the programming was done part time.
0 Comments
Leave a Reply. |